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Tapes |Home | Acting Workshop Enrollment | Psychophysical Training In our first unit, we focus on understanding and beginning
to master our mind-body connection.
There's nothing worse to me in acting than when I get a great idea of
how to do something, and it just doesn't come out that way I planned! This happens when the body doesn't
communicate the images from the imagination. So, we begin our training with this part of the Chekhov
technique that seeks to resolve this disconnection of images and body. OBJECTIVES: 1. Expansion/Contraction
(Ex/Con) 2. Qualities
of Movement (QOM) (MFFR) 3. Archetypal
Gestures (AG) The READING Reading On the Technique
of Acting will deepen your experience
of Mr. Chekhov and his work. Here are some questions you will want to
know the answers to when you have completed the reading. o
The Preface
addresses the Chart for Inspired Acting which is the basis for the
structure of this foundation in Michael Chekhov's technique. o
The Introduction
shares biographical detail of Mr. Chekhov's life that was highly influential in
the development of his work. Of
high significance is the fact that Michael Chekhov was part of the original
group of actors at the Moscow Art Theater who developed Stanislavsky's Method. o
Chapter 1
addresses Concentration and Imagination. They are primary ingredients needed to achieve a peak
performance. With out
concentration, there can be no focus. Without imagination, there is nothing upon which to focus. One unique concept put forth here is the
idea respecting the independent existence of images. o
Chapter 2 discusses
The Higher Ego. There are four
critical tasks that the Higher Ego assists the actor in accomplishing. o
Chapter 3
reveals Atmospheres and Qualities. These are the most rapid means to emotionally powerful
performances. o
Chapter 4
brings The Actor's Body to the forefront with detailed guidance on the Ideal
Artistic Center, Qualities of Movement (QOM), and the Four Brothers of Art (BEEF). o
Chapter 5 The Psychological Gesture (PG) takes everything discussed so far and
synthesizes it into one movement, instantly transforming the actor's psychology
and physiology into the character's. o
Chapter 6
Characterization and Incorporation are the means by which an actor makes each
role unique. o
Chapter 7 From
Script to Rehearsal Hall encompasses Objective, Activity, Radiation,
Significance, Ensemble, and Style. o
Chapter 8 from To
the Actor. Composition
of the Performance outlines the Three Primary Laws of Composition, Units, Climaxes, Accents, Waves
and Repetitions, Composition of Characters |
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o Chapter 8 from On the Technique of Acting, Composition explores Preparation and Sustaining, Compositionary Gesture, and expands upon Rhythmic Waves and Repetitions, Pauses, Crescendo and Diminuendo, Tempo.
o Chapter 9 Four Stages of the Creative Process unites the entire process we have covered so far as it takes us through the development of a production, serving as an example of how to work with the tools while reviewing them.
o Afterword brings special insight into how Michael Chekhov coached Mala Powers and adjustments he made in his teaching after this text was written. Finding the Character, Taking Direction, Poisonous Criticism, Veiling, Baptizing, Making Friends, Ideal Theater of the Future.
The Purpose of the Psycho-physical work is to restore to the body its original flexibility and expressiveness with which we are born. Through life, we eliminate certain energy patterns from our repertoire and focus on others more heavily. This process subsequently interferes with our ability to inhabit a character fully because the character's energy management system is different than our own. The tools in this section are based on patterns of natural impulses and elements found in all of creation. TPT – ∑ Triplicity ∑ Polarity ∑ Transformation PASS – ∑ Prepare – Inhale ∑ Action – Exhale ∑ Sustain---three counts ∑ Stop (sloppy stop-full release) A gesture is movement plus intention. An AG is the largest possible gesture of a primal intention.
It is pure WILL with no reason
(Thinking) and it is neutral (NO Emotional feeling of good or bad). It should charge the whole body with
the urge/desire to push, pull, etc. When you add a Reason (thinking) and a quality (Feeling), an
AG is no longer neutral and then becomes a Psychological Gesture (PG). AG Guidelines-what will be present in a well done AG/Ball
Toss/PG: PASS- with clear beginning, middle, end
Veiling is when you make the tool less visible in the body while keeping the energy at high intensity. Oreo Cookie Flyback is a guide to healthy self-evaluation
that "appreciates what you've done and excites you for what is to
come."
This Feeling Life Phase of the Course introduces you to
alternative means to achieving emotional depth and expression with three
primary sets of tools:
For cultivating perspectives and skills as a human being
that will lead to high productivity and rewarding experiences Chekhov
encourages us to study this next set of tools. Four Brothers of
Art: Feelings of Beauty, Ease, Entirety (Wholeness), Form BEEF The Emotional Life
of the Actor The Three Sister Sensations of Falling, Balancing, and Floating can create almost any emotional state. Mastering these, especially through the IAC (Ideal Artistic Center), can be a rapid and reliable way to connect to feelings and to radiate the sense of a deep connection. See article on web site for more details. Qualities and
Sensations To move with a quality will soon awaken a sensation that can lure a feeling into being. To move always includes moving your breath. Every archetypal feeling has a breathing pattern to it which when even technically executed with full commitment will induce movement and speech patterns identical to the "personal" feeling. This creates a reliable, performable skill to support your talent. What is the breathing pattern for? ∑ laughter ∑ grief ∑ anger ∑ awe ∑ fear
Overall AtmospheresPlace + Event =
Overall Atmospheres The terms Overall, Objective, or General are used interchangeably to identify the quality of energy in the air that affects everyone and everything in the place. It is Chekhov's alternate approach to sensorial imaging of the individual elements of the location. In the traditional "US method" approach, the actor is encouraged to have highly detailed images of all elements of the space, so that they can behave truthfully in the given environment. This can encumber the actor if the actor expends too much concentration trying to visualize the individual components, while trying to stay in character, in the moment and connected to objective, remember the lines, and do the blocking. It is difficult for the actor to act that the chairs are steel versus leather, and the table is oak versus glass. This is challenging to know how to act the moment differently because the chair is steel rather than leather. How the individual elements unite to create a feel for the space is what Mr. Chekhov emphasizes. When invited to explore it, the actor can rapidly see that the energy in a room with glass and steel might be described as colder than the oak and leather. This coldness instantly inspires a different kind of physical movement than the warmth of oak and leather. Atmosphere is the aggregate effect that the elements of the place have, in combination with the events happening in the space. For Chekhov, this approach unites all elements that factor into what the feel of a place is, into one tool, one image for the actor to respond to and integrate. Atmosphere is the fastest means to engage an audience emotionally. Every exposure the audience has to any element of production, before the show begins, contributes to build anticipation of the atmospheres they want to experience. Every moment from the opening of the show through to the exit of the theatre contributes to the atmosphere of the event. As humans, we expend a tremendous effort on being in comfortable atmospheres and avoiding undesirable ones. Decorating, dressing, listening to certain music, hanging out with certain people, in certain places- these are all choices we make to be enveloped in Atmospheres. Every one shares the Overall ATM and ONLY ONE OVERALL ATM exists at a time. When two conflicting ATM's collide, a third will form until one of the first two dominates the other two or it transforms into another all together. BAPTIZING ATMOSPHERES Find one to three words that provoke your imagination to describe the overall atm. Choose juicy words that activate and excite your creativity. Practice observing and baptizing atmospheres in your life so that they will come easily when you are looking for them in your scripts. PERSONAL ATMOSPHERES When Mr. Chekhov was disseminating his work, the concept of a field of energy embodying each person was yet considered taboo. It has been an accepted concept in eastern medicine for thousands of years. We now have instruments that can photograph this "Aura" that we carry with us everywhere. In To the Actor, published in 1953, Mr. Chekhov could not use this word Aura and uses Personal Atmosphere instead. In On the Technique of Acting, Chekhov does actually use the term Aura. However, for our purposes, we will continue to refer to this sphere as a personal atmosphere. It goes every where the character goes. It is not Mood that changes with short term objectives being met or not met. PA tends to be long term, and may or may not transform over the arc of the story. It is an "air" or "essence" and often can be described using "NESS", "tion", "ity"
Two conflicting personal atmospheres can co-exist and create dynamic story telling. Likewise, a PA in conflict with an OA can create a great drama and comedy. This is the classic "fish out of water" story. The Fish is the PA and the Water is the OA. The
Four Brothers of Art
Mr. Chekhov believed that all great art, all peak performances contained Four Feelings:
BEAUTY: It is distinctly a choice you can make-- to perceive it around you every where. Every thought you hold in your head that yearns to draw you into judgment means you can judge things to be ugly or beautiful. It would be amazing to step out of judgment altogether and invite wonder in its place. When we behold beauty, we instantly experience ease and peace. Think of how the ensemble's
perception of beauty in the chairs, in three minutes, transformed the very
atmosphere we were breathing. This
is the power that a feeling of beauty can bring to this world. The feeling of beauty can be cultivated through a strong will to dismiss thoughts of ugliness. One can search to find the lesson in a painful event and then find that way to focus on the beauty. Since energy follows thought, the more you focus on beauty, the more beauty reveals itself to you, the more peace you dwell in, and the more peace you radiate to the world. Every great performance, even a boxing match, has beauty. EASE To move, breathe, and speak with a feeling of ease is an active task, unlike to relax, which is a passive verb and in fact occurs as a result of an action or sequence of actions. When you were guided to relax in class, what did you actually do? You moved, you adjusted, and you exhaled to allow your body to give into or fall into a relaxed state. Lack-of-ease leads to disease. Use your life as a playground for developing a feeling of
ease. Whenever things are making
you feel uneasy, just ask yourself to move and breathe with ease, especially
during tests, traffic, and social environments. Getting stressed over things does little to resolve them and
can lead to poor choices. FORM We have already addressed form as one of the Four Brothers of Art (BEEF) and here we are looking more specifically at HOW TO CREATE dynamic artistic forms. The Japanese Rock Garden A Chekhov Teaching Colleague from Russia taught me this and while it is not directly stated as a specific Chekhov tool, it comes in mighty handily when composing stage pictures. So we share what works, regardless of who claims to have baptized it first! There are 5 "stones" in the Japanese Rock Garden. These stones each have a specific function and contribute to create visual movement that has a clear feeling of wholeness and contrast.
Principles:
For example:
REHEARSING
MONOLOGUES
Objective:
Tips:
IMPORTANT: It only requires 2 tools and a transition between them to generate a monologue with the dynamics of TPT.
CHARACTERIZATION
While Objectives and Actions don't change, motivations and emotions may not change, who the character is and how he or she pursues objectives, executes actions, expresses or represses emotions, is where "Characterization" comes into the picture. Every single movement of the actor can be a movement of the character. Characterization is where masterful actors distinguish themselves. Clear and strong characterization leads to expressions of thoughts, feelings, and desires that are unique to each role an actor portrays. ARCHETYPAL CHARACTERS When we play different types, the "NESS" of the type can live in the personal atmosphere. For example, every doctor character must have "doctor-NESS," each law enforcer must have "enforcer-NESS," each victim must have ìvictim-NESS,î in order for us to relate to the character in its designated role in the story telling process. While keeping the archetypal essence in the personal atm. the actor can individuate the character through other tools of characterization, to avoid clichÈ. In Chekhov's work there are three primary tools for characterization: Character, Imaginary or
Moveable Centers
Imaginary Body or Portions of Imaginary Body
Trinity
of the Psychology
1. Thinking 2. Feeling 3.
Willing Every person operates from one of these three forces in the psychology at all times. We all have the three, and one predominates, while the other two serve the preferences or submit to the preferences of the dominant force. Please see both the Quick Reference Grid and the TFW Body Chart in the doc sharing section for clear details on how to physicalize these concepts by knowing where centers might be and how Imaginary Bodies might move. Which force is dominant may change depending on the relationships and situations. For example, one's thinking forces may dominate at work, while the feeling forces dominate in personal relationships. The Ideal Universal Being will allow these three forces to shift to the optimal condition to meet the situation. As artists we can strive for this kind of balance. However, our characters should be out of balance to maintain dramatic or comedic tension. A predominance of one over the other will affect movement patterns, speech patterns, centers and the imaginary body. It will lead to specific mannerisms along with a host of other behaviors. Identify your own TFW patterns so that you can compare them with your character and then what is the same you acknowledge and trust it will reveal itself naturally and what is different, you rehearse. Leading Questions:
About
COLD READING
∑ The Yes for NOW (one per role) ∑ The NO Thank you (unlimited in the size of the dumpster) ∑ The YES FOR LATER (unlimited in size and the file that creates your relationships)
Psychological
Gesture
The purpose of a PG is to instantly transform yourself into the character. By doing the PG 1-3 times in a row: ∑ The more powerful the images of what the gesture is, the more you think like the character. ∑ The more emotional the movement, the more you feel the character's feelings. ∑ The more strength with which you execute the gesture, the more your will is filled with the character's will. A Half done gesture does half the job! Ask yourself if you have BBEEP'd your gesture if it isn't working. There can be as many PG's for a character as there are objectives. This means there can be a Super PG that expresses the life wish or the ultimate state the character desires. Then there can be a Super PG or Overall PG that encompasses the action and nature of the character in the story. There can be PG's for Acts, Units, and Beats. There can be REACTION PG's that are responses to the gestures coming toward you from your partners, from the Atmosphere, from the internal conflict. There can be PG's for the Play, for the Theme, for the Cast to the Audience, for the Atmospheres. The actor performs the PG and can then proceed in different ways. One way is for the Actor to use the PG as a springboard. Having done it several times, the actor springs into the performance with the energy created by the physical doing of the PG and rides the waves of that through the scene, segment, act, etc. Another way is for the actor to use it as a stepping stone, by inwardly repeating all or part of the gesture, continuously fuels the performance. There are three ways to get answers to your leading questions, such as what is the character's PG? The
3 "I's
1. Inspiration--it comes instantly 2. Imagination-center yourself through the Ideal Artistic Center, go into the world of your unlimited imagination, invite the character to reveal the PG. If it won't, ask it to show you some behavior. Incorporate the behavior trying to see if you can inwardly feel the PG. 3. Intellect: Develop a compositionary gesture by asking three leading questions and make gestures from the answers:
Every single moment of the character's life can be expressed somewhere between the start and end point – the loss, the action, and the victory. Rehearsing with the PG fully expressed, then veiling it, can lead to finding JEWELRY – small special touches on your character that are mannerisms, use of props, costumes, hands and feet that evolve organically from the psychology of the character. Rehearsing any tool, one-at-a-time, as recommended, can lead to discovery of jewels. This boosts your unique creativity and makes your characters deeply memorable. When you think about actors who win awards, it is not usually ones who go through extreme emotions. Rather it is one who renders multidimensional performances with nuance and specific ways of expressing those extreme emotions and the subtle ones. It is the actor who creates a character that the audiences can root for or against passionately. To create superior dynamics in the climaxes, there are a number of tools and combinations of tools that can be used: o Dynamic Tempo and Rhythm changes o Reversing Radiating and Receiving o Switching Thinking, Feeling, Willing o Emphasizing the Loss aspect of the PG o Pauses engage the audience – A pause BEFORE prepares the audience for what is to come; they inhale. A pause AFTER deepens the impact of what proceeded it; they exhale. On-Going Life as an ActorWe began this course with our Psycho-Physical Exercises.
These are the key to staying in tune as a performing artist. You can do this on your own or with others just as any other great performer would-like musicians, magicians, dancers, football players, boxers. The POA process can be just the ticket to living as a continuous artist, per Chekhov's recommendations. You will always be ready to deliver a peak performance. When you find yourself having great ideas that don't come out the way they might have, it means you have a mind-body disconnect. Doing these psychophysical exercises will insure that doesn't happen. We then trained our feeling life, building tools to help us when we are emotionally dry. The Three Sister Sensations represent the states of Equilibrium that are experienced physically, emotionally, mentally, morally, spiritually, socially. Moving and breathing with these purely technically can simulate the physiology of real feelings and simultaneously awaken feelings in you. Moving and Breathing with Qualities and Sensations fills the actor from the inner world of the imagination with qualities that awaken emotions. Overall Atmospheres fill the space with feelings and vibrations that are the most rapid way of connecting to the audience. Atmospheres linger in the being of the audience long after the event is over and become like comfort food to them. The Atmospheres affect everyone, unite the cast, the set, the sound, the wardrobe- all elements of the mis-en-scene. While the Sensations work from within the actor, atmospheres bring feelings towards the actor from the place and the events surrounding the character. Personal Atmospheres fill the actor's personal space, bringing a certain essence or aura to the actor that is unique to the character. It moves with the character. Our Four Brothers of Art awakens the BEEF. The Feelings of Beauty, Ease, Entirety (wholeness), and Form activate Star Quality and clear away inhibitions that could block your peak performances. When things are not going well, ask, "Where's the beef?" Characterization is that which makes each character a Prototype instead of a Caricature or Stereotype or Repetition of YOU. Center, Imaginary bodies, and the Trinity of the Psychology- thinking, feeling, willing are the key ways to delineate the character. Personal Atmosphere can clarify the archetype of the character. Radiating and Receiving as a set of tools can be used for character as well as to build star quality. All of these can be boldly applied or strongly veiled, depending on the form or Style of the acting. For Auditions, Characterization is not as important as embodying the Archetype of the Character. Even when you are asked, "Just be yourself," Chekhov recommends choosing a subtle imaginary part or center (a slightly longer neck) to lift you out of ordinary and into art in such a way that no one else realizes that you have done something yet they feel the extraordinary in the ordinary. If you are ever in a situation where you are not getting anything to work with from your partner, Casting Director, your partner is absent, etc. try placing your partner's imaginary body in space and working with that. Being over the top happens when the Feeling of Truth and Entirety are missing. It happens when part of your body is not included in the acting moment. Personal habits like leaning forward or to one side, clenching a fist, for example, block the flow of energy to that part of the body. When that happens, the acting feels forced and unbelievable. To counter act that, bring the energy into every part of the body--literally bring it down and distribute to the whole body and personal atmosphere. The Actor s MarchAdditional ways of
building charisma and star quality include daily speaking these. "I AM a Creative Artist" This statement zaps any clouds of doubt about our talent. When spoken from the IAC, it truly empowers those who say it with commitment and vision. "I have the ABILITY TO RADIATE" This statement declares the truth of your ability to give and receive this talented creative artistry. Affirming this is important, because we are not actors unless we have an audience to whom we can give, and from whom we can receive. "Lifting my arms above me, I soar above the earth." In this statement we commit to our highest goals with passion. "Lowering my arms, I continue to soar." Here we affirm our ability to veil our power and talent with out diminishing it. "In the air moving around my head and shoulders, I experience the power of thoughts." We now affirm that the elements are supporting us and remind ourselves we have strong forces of thought as a resource and where they are located in us physically. "In the air moving around my chest, I experience the power of feelings" We now affirm that the elements are supporting us and remind ourselves we have strong forces of feelings as a resource and where they are located in us physically. "In the air moving around my legs and feet, I experience the power of will." We now affirm that the elements are supporting us and remind ourselves we have strong forces of will as a resource and where they are located in us physically. This triplet aligns the Trinity of our Psychology- the TFW, helping to bring it into balance. "I AM that I AM" This final statement affirms the Creative Individuality that you are. This is the fuel of your Star Quality, your love and passion. The sharing of your creativity awakens it in audiences and brings forth a healing within you and within them. We discussed Focal Points as a wonderful means of creating power in how we relate to other characters, as well as a means of organizing our lives. Anytime we don't know where to focus, we can check in with our OBJECTIVE and ask, "Which focal point will move me closer to achieving my Objective?" In understanding how to compose exciting performances, knowing what are the most significant moment becomes essential. Then, using dynamics, rock garden staging, tempo / rhythm and TPT, we build dynamic climaxes. All basic plots are stories of GOOD VS EVIL. What or who is good or evil is subjective and evil (conflict) has three sources: within, between, and without. The primary climax is most powerful when all three forces of conflict converge upon GOOD and good is near total defeat. | |||
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Comparative Techniques
Shows what Chekhov has in-common with other approaches and how it differs.
Chart for Inspired Acting
Splendid tool for instantly reminding us of all that is
available to us to cultivate peak performance acting and living
SynthesisWhen we get the part, we must begin to synthesize all of the
information we gather into our performance. To begin, Stanislavsky, Vahtkangov and Chekhov all recommend
making a list of first impressions that you will later reflect upon to see if
there is anything you want to add, that you lost sight of, or that was not
ready for inclusion earlier.
∑ Inspiration
– It just comes ∑ Imagination
(Activate through leading questions; Invite character) (Make up answers and try
them as if the idea were inspired!) ∑ Intellect
– Analyze the material and find tools to synthesize it. To get the objective into your
body, create a gesture (movement + intention = gesture). For PG: three compositionary gestures
should be found:
Start from loss gesture and
transform into action gesture #1. Put
victorious-quality at end of gesture #1. You now have BBEEP – ONE Breath, body, extreme, Effort
that is PASSed.
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